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SUMMARY

With 25 years of experience in 3D visualization services (3D Computer Graphics) for architecture, industrial design, and real estate, I have served as the founder, CEO, and project manager of Stack Studios. I have collaborated on numerous significant projects worldwide, partnering with renowned architects, industrial designers, and real estate firms such as Zaha Hadid Ltd, Arata Isozaki, Norman Foster, FIAT Auto, Winter Olympic Agency Turin 2006, and many others.

Since 2014, I relocated to Japan and established a new venture, providing high-quality 3D visualization services. The primary goal is to deliver renderings and animations with an exceptionally favorable quality-to-cost ratio. Leveraging my past collaborations, I have assembled a team of highly skilled professionals located globally, enabling us to undertake projects of any scale.

  • Manage and coordinate working groups for rendering and video production for large-scale architectural projects.
  • Provide comprehensive instruction and training on all aspects of 3D CG visualization, both artistic and technical things.
  • Solid artistic background with expertise in photography and image composition.
  • Good skill on architectural lighting techniques.
  • Extensive knowledge across the spectrum of 3D visualization.
  • Utilize cluster computer systems to speed up rendering and video production.
  • Good skill about storyboards and animatics for seamless video production.
  • Expertise in 3D camera tracking to achieve precise video matching.
  • Strong IT background, encompassing both open and closed-source software technologies.

WORK EXPERIENCES

2015 – present, MASSIMO CIANI 3DCG, Osaka (JP), founder

Since 2015, I have been the founder of MASSIMO CIANI 3DCG, specializing in the production of high-quality, photorealistic 3D visualizations. While actively contributing to rendering projects in Japan for clients such as Studio Curanzio, Tofu Architects, AE5 Partners, Mattch Architects, my focus extends beyond borders. Notably, I have collaborated on various interior projects with esteemed Italian and Japanese industrial design firms like Molteni, Arflex, etc. The core emphasis is on delivering cost-effective 3D visualization services with exceptional photorealism.

2014, Venice University IUAV – MADI master, Venice (IT), as Professor – www.masterad.it

Taught 3D visualization to 20 students, focusing on artistic and technical aspects, with a special emphasis on the FELIX render cloud platform. For more details, visit www.masterad.it.

1997 – 2014, STACK STUDIOS srl, Siena – Genova (IT), founder

Founder and CEO of Stack Studios, where I held diverse responsibilities, including (i) project management, (ii) coordination of working groups for rendering and video production, (iii) hands-on experience as a 3D visualization expert, (iv) staff training, (v) managing customer relations, and (vi) software concept developer (vii) Software architect.

Over the fifteen-year collaboration, I spearheaded projects for numerous prestigious firms in architecture and industrial design, including extensive work with Zaha Hadid (involved in over a hundred projects), Arata Isozaki, Norman Foster & Partners, Studio Libeskind, Asymptote, Winter Olympic Agency Turin 2006, NBBJ, and more.

From 2003 to 2014, I conceptualised and managed the development of the 3D cloud rendering software, Felix Render, which I currently use as my preferred rendering solution. For more details, visit www.felixrender.com

1995, Various works with architects, Milan (IT), 3DCG operator, and model creation

I worked with several architectural studios in the Milan area, serving as a 3D operator and contributing to the creation of architectural models.

1987 – 1995, Various summer jobs

I undertook various jobs from the age of 15 during summer vacations or whenever school commitments allowed. These ranged from grape harvesting to windsurfing instructor to lifeguard.

RELEVANT EXPERIENCES

www.zaha-hadid.com
Since 2004, I have been involved in the production of renderings and videos for hundreds of projects of architectural firm Zaha Hadid Ltd. Some of the most notable include the London Aquatics Centre for the Olympic Games in London 2012, Citylife in Milan, Mobile Art Chanel Contemporary Art, Dubai Financial Market, Szervita Square Tower, and ThyssenKrupp Headquarters.

 

 

As a project manager, coordinator, and 3D operator, I oversaw the production of renderings and animations for eight projects related to the Winter Olympic Games in Turin 2006. I served as the director for video shooting from a helicopter, utilizing a stabilized Wescam system to capture footage around the eight project areas. Additionally, I directed the video shooting from the ground using a steadicam. I was responsible for the production of camera matching, seamlessly integrating 3D projects into the video shoot.

The projects included:

  • Palahockey by Arata Isozaki
  • Palavela by Gae Aulenti
  • Oval Lingotto
  • Palaghiaccio Pinerolo
  • Olympic Village in Turin
  • The tracks for bobsled
  • Stadium for ski jump
  • A new stadium in Torre Pellice.

www.felixrender.com
I conceptualized and managed FELIX Render, a cloud-based rendering platform available at www.felixrender.com. FELIX Render pioneered cloud computing for 3D rendering systems, catering to applications in industrial design, architecture, and entertainment.

www.city-life.it

During this period, I contributed to the production of videos and renderings for a competition, and my role extended to coordinating and operating in a 3D capacity. Notably, the project was the winning entry.

CityLife, spanning an extensive 366,000 square meters, was developed by renowned architects Zaha Hadid, Arata Isozaki, and Daniel Libeskind.

www.baumgartner.it and www.fuksas.com
I played a pivotal role as a project manager, coordinator, and 3D operator in the production of rendering images for the sale of luxury residences. The project focused on revitalizing one of the most pristine areas of Capri Island, involving the restoration of an Astronomical Observatory. This endeavor included the rehabilitation of pre-existing buildings within a constrained landscape, reimagined by one of the leading contemporary architects, Massimiliano Fuksas.

EDUCATION

1991 – 1997, Università Firenze – Architecture


1986 – 1991, Art high school of Siena, Siena

TECHNOLOGIES

Day-to-day confort

 

  • Blender 3D suite

  • Felix render
  • Maxwell render
  • LuxCore Render
  • Photoshop

  • Linux and various open source software

 

 
 

Experience with

 

  • Many other 3D Suite

  • CAD and BIM suite

  • Many video cut suite
  • video tracking system
  • camera matching software
  • WordPress web developer